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Hi All:
I was recently playing with Eagle3D, trying to enhance the texturing and
lighting. Eagle3D comes with an extensive and very good library of
electronic parts, and it does a very good job translating an Eagle board
into a POV-Ray scene, but the default setup is somewhat boring, and the
textures of most components are a bit simplistic.
I changed the confusing lights setup by a simple HDRI map, then enhanced
the textures of the parts used on this example board (modsmega.brd), and the
result was really nice.
Nice, but a bit lifeless, so I modeled a spider with Wings3d and placed
it there. It still needs more work, specially the head part... I modeled it
without looking closely to real spiders, as I wanted something quick just to
test the idea.
Regards,
P.S.: MegaPOV 1.2.1, 10h at 1600x1200, then resized down to 800x600 to clean
DOF artifacts.
P.S.S.: Focal Blur Wars can start now... ;)
--
Jaime
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